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Archeovision’s team, at the end of the 1980s, was the first to design a 3D archaeological digital model. On the initiative of R. Vergnieux and J.-C. Golvin, with the support of EdF’s Technological and Scientific Mécénat, a model of the Karnak Temple (Egypt) was made on a Silicon Grafics workstation. The Karnak model is still used today: images and films that have been extracted are presented as part of a traveling exhibition entitled “Aton-Num” (Bordeaux – April 2016, Lille – March 2017). But the hardware, software and images produced are very different. Wire drawing has been followed by enlightened, textured and animated models that completely renew the practices of archaeological imagery. The last 25 years have been marked by spectacular technological evolutions resulting in a great democratization of 3D tools. Visual metalanguage, 3D digital models open the way to treatments and serations that never before had been possible to imagine. Through the study of major sites (Circus Maximus (Italy), amphitheater of El Jem (Tunisia), Domitian Stadium (Italy), Mari Palace (Syria), Amarna and Karnak (Egypt), Herculaneum (Italy), sanctuary of Lalibella (Ethiopia) …), innovative developments in 3D from industrial and multidisciplinary partnerships have been put at the service of researchers in SHS.

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